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BRUTAL ZERO
OVERVIEW :
Brutal Zero is an experimental 3D brutalist platformer in which you find yourself locked in the concrete mental prison of a drug addict.
ROLE :
Conceptor
ENGINE :
Unreal Engine 5
TOOLS USED :
Unreal Engine / ALS V4 / Photoshop / Miro / PureRef
DURATION :
1 Month : December 2024
TEAM SIZE : 1
MY ACHIVEMENTS AND GOALS:
-
Level blockout (whitebox/greybox/blockmesh)
-
Level decoration
-
Level pacing
- Placement of interactive objects
- Lighting Process​
- 3C Design
The aim in Brutal Zero was to convey the different mental states the main character has gone through, or is going through, through 3 distinct rooms with completely different atmospheres, each focusing on a specific geometric shape, in a strange Brutalist environment.
THE INFERNAL CYCLE

CIRCLE - STRANGE - COMFORTING
THE LABYCUBE

CUBE - LOCKED - CONFUSION
PENROSE STAIRS

TRIANGLE - DANGER - LOST
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