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BRUTAL ZERO

OVERVIEW :

Brutal Zero is an experimental 3D brutalist platformer in which you find yourself locked in the concrete mental prison of a drug addict.

ROLE :

Conceptor

ENGINE :

Unreal Engine 5

TOOLS USED :

Unreal Engine / ALS V4 / Photoshop / Miro / PureRef

DURATION :

1 Month : December 2024

TEAM SIZE : 1

MY ACHIVEMENTS AND GOALS:
  • Level blockout (whitebox/greybox/blockmesh)

  • Level decoration

  • Level pacing

  • Placement of interactive objects
  • Lighting Process​
  • 3C Design

The aim in Brutal Zero was to convey the different mental states the main character has gone through, or is going through, through 3 distinct rooms with completely different atmospheres, each focusing on a specific geometric shape, in a strange Brutalist environment.

THE INFERNAL CYCLE

CIRCLE - STRANGE - COMFORTING

THE LABYCUBE

CUBE - LOCKED - CONFUSION

PENROSE STAIRS
Capture d'écran 2024-12-16 161414.png

TRIANGLE - DANGER - LOST

© 2035 par Artiste Urbain. Créé avec Wix.com

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